Hrvatski Telekom and Crnogorski Telekom have selected Ericsson Nikola Tesla as the sole supplier of software and connected services for the implementation of its new 4G/5G Core network.
Microsoft announced plans to acquire Activision Blizzard, a leader in game development and interactive entertainment content publisher. Microsoft said that this acquisition will accelerate the growth in their gaming business across mobile, PC, console, and cloud and will provide building blocks for the metaverse. At $68.7 billion, this is the biggest gaming industry deal in history.
Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard’s net cash. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from Activision, Blizzard, and King studios like “Warcraft,“ “Diablo,“ “Overwatch,“ “Call of Duty“ and “Candy Crush,“ in addition to global eSports activities through Major League Gaming. The company has studios around the world with nearly 10,000 employees.
Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to further strengthen the company’s culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.
“Gaming is the most dynamic and exciting category in entertainment across all platforms today and will play a key role in the development of metaverse platforms,“ said Satya Nadella, chairman and CEO of Microsoft. “We’re investing deeply in world-class content, community, and the cloud to usher in a new era of gaming that puts players and creators first and makes gaming safe, inclusive, and accessible to all.“
“Players everywhere love Activision Blizzard games, and we believe the creative teams have their best work in front of them,“ said Phil Spencer, CEO of Microsoft Gaming. “Together we will build a future where people can play the games they want, virtually anywhere they want.“
“For more than 30 years our incredibly talented teams have created some of the most successful games,“ said Bobby Kotick, CEO of Activision Blizzard. “The combination of Activision Blizzard’s world-class talent and extraordinary franchises with Microsoft’s technology, distribution, access to talent, ambitious vision, and shared commitment to gaming and inclusion will help ensure our continued success in an increasingly competitive industry.“
The acquisition includes a plan to launch Activision Blizzard games into Game Pass, which has reached over 25 million subscribers. With Activision Blizzard’s nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, this acquisition will make Game Pass one of the most diverse lineups of gaming content in the industry.
Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities. The transaction is subject to customary closing conditions and completion of regulatory review and Activision Blizzard’s shareholder approval. The deal is expected to close in the fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both companies.