DT Uses Network Slicing to Offer 5G+ Gaming
Deutsche Telekom is now offering its 5G+ Gaming, and is the first network operator to launch a consumer offering based on 5G network slicing.
Deutsche Telekom is now offering its 5G+ Gaming, and is the first network operator to launch a consumer offering based on 5G network slicing. The gaming package based on the latest 5G Standalone technology is now also available on even more smartphones.
The range of games is also growing. Through the cloud gaming platform Sora Stream, operated by ALSO and Ludium, users gain access to over 500 top games. The game is played directly in the cloud, whether on a smartphone, tablet, or PC.
With 5G+ Gaming, games can be played on the go as smoothly as at home. In the fall of 2024, DT launched latency-optimized mobile cloud gaming. The offer is now becoming broader and more flexible for users throughout Germany. To use the gaming option, a current MagentaMobil plan and a device that supports 5G+ gaming are required.
The gaming solution will be implemented via DT's 5G Standalone network. The special benefit of this network is the possibility to use certain network features for a tailored experience. These include, first and foremost, network slicing, in which the network is divided into virtual slices that specialize in certain capabilities.
In the case of cloud gaming, these are short response times. For 5G+ Gaming, another feature is used (L4S = Low Latency, Low Loss, Scalable Throughput). This ensures a smooth image by optimizing the gameplay for the existing data rate and thus ensuring short response times even in a busy cell. Users can play on several Apple and Samsung smartphones supported by the service.