Deutsche Telekom launched a cloud gaming service called MagentaGaming. The company promises low latency and no need for users to buy expensive hardware. The offering is available for customers using Windows PC, Mac and Android devices.
The service starts one year after an initial announcement at gamescom 2019 wit about 100 games available. More than 20,000 users have tested the service extensively in the last year. For the commercial launch, the platform appears in a new design and includes new functions. Scores are stored indefinitely in the cloud, so users can continue their game directly on another device. In addition, several players can play on one screen at the same time.
"The future lies in cloud gaming. Cloud-based technology innovations in combination with our strong Telekom networks, fixed network as well as mobile network, enable a perfectly coordinated end-to-end experience. With MagentaGaming, a large number of interested gamers can now experience high-quality gaming without having to buy expensive equipment beforehand," said Claudia Nemat, DT Board Member for Technology and Innovation.
MagentaGaming uses a decentralised EDGE cloud concept to keep the distance to the customer as short as possible, the company stated. Customers who book the service by 31 October 2020 can use it free of charge for three months. After that, a monthly fee of 6.95 euros will be charged. From August 27 to 30, DT will be present at gamescom as a sponsor with a digital trade fair stand.
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